Launch your game on Nintendo Switch 2
Hand-crafted, performance-optimized porting for indie studios.
You'll speak directly with me — I personally handle every port from first build to launch.
Licensed Nintendo Switch™ / Switch 2 Developer & Publisher
Member of the Nintendo Developer Program – with Switch dev hardware, ready for porting.
It's worth mentioning how well Penko Park runs on the Switch. With fast load times and a silky smooth framerate.GodisaGeek.com
In terms of the Switch port and release, Penko Park works extremely well.Screen Rant
Comprehensive Switch Porting Services
Switch Porting & Publishing
Complete game porting to Nintendo Switch with proven results. Engine-agnostic: Unity, Godot, Unreal, Custom...
- Platform-specific adaptations
- Input mapping & controls
- Certification compliance
- eShop publishing support
Performance Optimization
Transform struggling games into smooth experiences.
Essential for successful Switch ports.
- Frame rate optimization & analysis
- Memory management & reduction
- GPU/CPU bottleneck analysis
- Asset pipeline optimization
Custom Tool Development
Bespoke development tools and workflow optimizations tailored to your project's needs.
- Build pipeline automation
- Debug & profiling tools
- Asset processing scripts
- Custom editor tools (Unity, Godot, etc.)
Additional Services
Comprehensive technical support for every aspect of your game and console port.
- Shader optimization & tuning
- Code review & architecture audit
- Custom game engine R&D (2D/3D)
- Game design & UX consulting
Case Study: Penko Park Switch Port
From completely broken to stable 60 FPS performance across the entire game.
Solo-ported Unity game with extensive optimization, debugging, and platform-specific adaptations. Full save system rebuild, memory optimization, and rendering pipeline improvements.
Read the technical deep-dive →
From First Call to Switch Launch
Kick-off Call
Free 30-minute consultation to assess your project and discuss requirements.
Technical Audit
Deep dive into your codebase, identify bottlenecks, and create optimization roadmap.
First Playable
Get your game running on Switch hardware with basic functionality.
Optimize & Polish
Performance optimization, QA testing, and platform-specific refinements.
Cert & Launch
Nintendo certification support and launch preparation.
Why Choose Me?
Hi, I'm Konstantin Kopka — a seasoned indie developer with proven Switch porting experience and the Nintendo credentials to back it up.
I solo-ported my own award-winning game Penko Park to Switch, earning critical acclaim for both the port's exceptional technical quality and overall excellence. I personally handle every port from first build to eShop launch.
Licensed Nintendo Publisher
Official Nintendo partnership with access to development hardware and certification processes. Based in Japan with industry connections for valuable insights.
Uncompromising Craftsmanship
Meticulous attention to detail and pursuit of technical excellence. Every line of code is hand-crafted with German precision — no shortcuts, no corner-cutting, just methodical quality that stands the test of time.
Multilingual Communication
Originally from Germany, fluent in English, German, and Japanese for seamless international collaboration.

Ready to Launch on Nintendo Switch?
Let's talk about bringing your indie game to Nintendo Switch with proven technical expertise and professional porting services.
Let's Talk About Your Switch Port
Get in Touch
Technical Inquiries
[email protected]I'll personally get back to you as soon as possible, usually within 24 hours.
Frequently Asked Questions
Switch porting projects start at 4,000-6,000 EUR/USD and depend on many factors like project size, technical challenges, performance optimization requirements, etc. I will personally conduct a free technical audit of your game before providing a detailed cost proposal.
In Planning: Xbox Series X/S and PlayStation 5 porting services are being explored and may be offered in the future. Much of my Switch expertise translates well to other consoles. If you're interested in multi-platform support, feel free to reach out and we can discuss feasibility and timelines.
Two-tier system available:
- Port + Publish: I handle both porting and publishing with a revenue share/fixed fee arrangement
- Port Only: Technical porting services with a fixed fee, you handle publishing independently
Both options include full technical support through launch, as well as post-release patches for a fixed fee.
I work with a network of highly experienced, vetted QA contractors who specialize in Nintendo Switch testing. This includes functionality testing, performance validation, and certification preparation to ensure your port meets Nintendo's quality standards.